Wondering what is the use of 'acos' function?
It is essential in games, animations and drawings to determine the location of two objects relating to each other.
To the point: the angle of two vectors is calculated by
v1X*v2X + v1Y*v2Y
acos(--------------------------)=angle between two vectors.
|v1| * |v2|
|v1| and |v2| are the length of the vectors and calculated using Pithagoras-formula: |v1|=sqrt(v1X*v1X + v1Y*v1Y)
This helped me to calculate and share given space for 'n' amount of objects so that they don't overlap.
Enjoy! :-)
acos
(PHP 4, PHP 5)
acos — Arc cosinus
Description
float acos
( float
$arg
)
Retourne l'arc cosinus de arg
(arg en radians).
acos() est la fonction inverse de
cos(), ce qui signifie que
a==cos(acos(a)) pour toute valeur qui soit
dans l'intervalle de validité de acos().
Liste de paramètres
-
arg -
L'argument à traiter
Valeurs de retour
L'arc cosinus de arg, en radians.
zoltan dot szentesi at nokia dot com ¶
6 years ago
anthony at interiorgoodsdirect dot com ¶
5 years ago
To calculate an angle from a triangle's sides.
Use the 'law of cosines' :
<?php
// a²+b²-c²
// cosC = --------
// 2ab
function calculateAngle($c,$a,$b)
{
$angleInRadians=acos((pow($a,2) + pow($b,2) - pow($c,2)) / (2 * $a * $b));
return rad2deg($angleInRadians);
}
?>
$a, $b, $c are the triangle sides.
The function returns the angle opposite side c, in degrees.
